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The Foundry MODO 12.0V1

The Foundry MODO 12.0V1

Name The Foundry MODO v12.0V1 XFORCE [k].dmg
Size 765.4 MB

Descriptions for The Foundry MODO v12.0V1
Overview
MODO is your starting point for creative exploration. Whether you�re creating addictive real-time
experiences, innovative product designs, compelling advertising images, or engaging film and video
content, MODO�s artist-friendly tools let you iterate freely to realize your ideas� full creative potential.Modeling
Modo offers a unique combination of best-in-class direct modeling tools working hand-in-hand with a
highly robust and flexible procedural modeling system. Additionally, Modo features the awardwinning
MeshFusion Boolean tools, integrated sculpting and retopology functionality.
UV workflows
Take the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers
many automated options, supports UDIM workflows, and�unlike some other 3D content creation
tools�integrates fully with modeling and selection workflows.
Sculpting
Bring your artistic expression to 3D modeling, as you use Modo�s integrated brush-based sculpting
tools to intuitively rough out volumes and add multiple levels of fine detail with speed.
Name: The Foundry MODO
Version: v12.0V1
Released: March 28, 2018
Mac Platform: Intel
OS Version: OS X 10.10 or later
CPU: Core i3 or higher
Processor type(s) & speed: 64-bit processor
Includes: K
Web Site: https://www.foundry.com/products/modo
Shading
Streamline your workflow with fast, flexible layer-based and nodal shading systems for building
sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the
look you want, or simply select from a huge library of highly realistic physically-based materials.
Rendering
Enjoy photorealistic rendering at amazing speeds and limitless resolutions�even network rendering
is free. Modo�s production-proven, physically-based renderer offers a rare blend of speed and quality.
Baking
Review textures as you bake and watch them refine progressively. Modo also allows you to tweak
settings and make surface changes without waiting for a final render, and it accurately bakes to Unity
or Unreal standards with no extra tools required.
Rigging
Featuring a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo�s flexible
node-based rigging system lets you easily create, edit, manage and reuse complex character rigs.
Animation
Incorporating traditional animation techniques applied in innovative ways, Modo�s 3D animation
framework is highly customizable to meet the most demanding of production challenges.
Effects
Modo�s rule-based, directable particles work together with the fully-integrated rigid and soft bodies,
and procedural shattering, to let you create compelling dynamic simulations in less time.
Hair and Fur
Modo lets you create and manipulate realistic hair, fur, grass, feathers and other fiber-based effects
as actual geometry that can be sculpted, shaded and rendered directly in your scene
Camera and projection tools
Modo�s advanced tools for virtual camera creation and digital matte painting are perfect for set
extensions and product placement shots, while the spherical camera rig lets you work with 360�
video.
Presets
Segment your work into more manageable parts, avoid repetitive modeling tasks and create
repeatable looks with saveable, shareable, reusable assemblies and presets. Plus, convert a seriesof procedural modeling operations into a new specialized tool to share with others.
Collaboration and customization
With in-viewport support for Unity, Unreal-compatible PBR materials and built-in export tools, Modo
delivers a true WYSIWYG asset creation experience for games and VR authoring. Plus, support for a
wide range industry-standard file formats, together with Python and macro scripting, means it�s easy
to make Modo work in your pipeline.
Performance and efficiency improvements
Modo 12.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv
3 delivers faster deformations; animation caching speeds up display; localized evaluation for
MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow
enhancements also increase artist productivity, including improvements to the game exporter, the
ability to duplicate elements while transforming them interactively, and new selection methods in the
Item List.
Modeling workflow enhancements
Reinforcing its position as a best-in-class modeling solution, Modo 12.0 offers new MeshFusion
features that include the ability to cut, copy and paste Fusion items; enhancements to Auto
Retopology including a new Adaptive mode and Curvature metric; a number of improvements to
procedural modeling workflows; a brush preview for painting and sculpting tools; and a new
customizable Tool HUD for faster access to the tools you use the most.
Better out of-the-box experience
With a streamlined installation experience and login-based licensing; included rigs for procedural
modeling; new render setting presets and better defaults that make it easier to create high-quality,noise-free renderings without specialist expertise; and an emphasis on fixing known issues, Modo
12.0 offers a better out-of-the-box experience. Other improvements include easier access to your
recent projects, training videos and online help; and the ability to run Modo in safe mode for
debugging purposes.
What�s New in The Foundry MODO v12.0V1
New Features
Advanced 3D Viewport GPU Acceleration
The Advanced 3D Viewport in Modo now uses Multi Sample Anti-Aliasing (MSAA) GPU hardware to
speed up anti-aliased rendering. Enabling the new Multisampling option processes renderings faster.
A new GPU powered Anisotropic texture filtering option, Anisotropic Filtering, provides superior
viewport texture quality at the slight expense of performance. Anisotropic filtering improves the clarity
and crispness of textured objects processed by the GPU in order to give a realistic 3D viewport
experience.
Cloud Assets and Foundry Share Site
Creating, sharing, and downloading preset assets has been improved in Modo 12.0. Cloud Assets
can now be dragged and dropped into the Items list or directly into the 3D viewport. If you prefer to
download the assets and not apply them to your scene, you can use the new download button that
appears in the upper right of the preset thumbnail. An info button is also available on the lower right
of the thumbnail to bring up details about the asset from the share site.In addition, the preset creation workflow is now simplified. Selected items can be dragged and
dropped into the Preset Browser.
�and more.
Full Release Note:


Download Links:


https://k2s.cc/file/e951f7a9c4e24/The_Foundry_MODO_v12.0V1_XFORCE_%5Bk%5D.dmg


https://filejoker.net/o7sjnp3s6x3c/The_Foundry_MODO_v12.0V1_XFORCE_[k].dmg

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